Hey @AchimKraus
I was looking at your repo and was curious, does the server keep the UDP/DTLS connection open when using something like the Connection Identifier?
I’ve been playing around with the OpenSSL bindings in Rust a bit and trying to figure out the best way to maintain the connection and keep handshakes to a minimum. Looks like this isn’t implemented in OpenSSL anyway. (Looks like it is implemented in mbedtls)